A downloadable game for Windows

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A game by Nina Freeman and Jake Jefferies.

Last Call is an autobiographical poem-exploration game about love and violence. In the game, you explore an apartment that is partially packed for a move. You find and respond to pieces of a poem scattered throughout these boxes as you help pack up. It is based on the lived experience of the game designer, Nina Freeman. 



Windows OnlyVoice Recognition
This game is Windows only due to the constraints of our voice recognition API.

We may release on other platforms in the future. However, we don't currently have the bandwidth to tackle that.
Voice recognition is used in the game, so please ensure your systems default microphone is set up prior to opening it. 

There is an option for folks who can't use the voice recognition feature for whatever reason, but it is recommended to use it if you can. It is core to the game's design. 

Content Warnings: Text descriptions of: domestic violence, emotional & physical abuse, violence against women, suicide ideation & attempt, sexual content. Use of bright lights and flickering animations.

Resources: 

Updated 4 days ago
Published 27 days ago
StatusReleased
PlatformsWindows
Rating
(16)
Authorstarmaidgames
Made withUnity
TagsAtmospheric, Exploration, First-Person, memoir, Narrative, poetry
Average sessionAbout a half-hour
LanguagesEnglish
InputsMouse

Download

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Click download now to get access to the following files:

Last Call (v0.2) 381 MB

Development log

Comments

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its an amazing game, just wondering if you have a tracklist from the game? the music is amazing!

you did so well, ;)

Thank you! All music in the game came from this awesome composer who does a lot of creative commons work: Rrrrrose @ LoyaltyFreakMusic.com

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great art piece. only complaint is something you had no control over. i have a speech impediment and so i needed to repeat myself three times. though each time was true, i am with you.





also the sound was so fucking good i took off my headphones to make sure i didn't leave a window open when the sound of air blowing played

I'm so sorry you had trouble with the voice rec! It's using an API we don't have control over, unfortunately. So, we included the option to play without voice rec if that's more comfortable for you. Just as an FYI, since it sounds like you finished it anyways! Thanks for playing!

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Thank you for making this. I hear you.

Hello. 🙂 I would really enjoy this game, as I'm a recovering domestic abuse victim. Is there a PDF version of this game available? I don't have a laptop to play it on. Please let me know. Thank you.

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Hi! I will make a video playthrough for you! I will reply to this thread with a link when it's ready.

Thank you so much! ❤ I'll be sure to take notes on the playthrough so I can have the game in written form. 😊

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Hi again! I have made the video and a document containing the poem that is read during the game. Both links are available on the Itch page for this game, but I'll put them here too for your convenience!

Playthrough Video: https://youtu.be/7tJVBLbOw-0
Poem: http://ninasays.so/lastcall/LastCallSupplement.pdf

Thank you so much! ❤

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Last Call is a game about packing and unpacking. It feels like the kind of conversation you have with a very close friend or new romantic partner. Intimate, vulnerable. It makes your heart knot up. Reading this poetry and packing what appears to be Nina Freeman's actual stuff is pretty voyeuristic. 

Mechanically you walk around a three-dimensional space and click on boxes that are highlighted. You are then presented with an image of the box's contents and sometimes a piece of prose. You are prompted to speak one of four phrases into your computer's microphone. As far as I can tell, it doesn't matter what you say but it does recognize which phrase you used. I think that is the point - it doesn't matter what you say when someone tells you this kind of story. You have to acknowledge it, and maybe that's all that really matters?

While playing, I found myself reflecting on unhealthy relationships I have had. I consider myself fortunate not to have the extremes presented by Last Call in my past. I suspect most people will find parts of Nina's story in their history. "There but for the grace of God go I." 
 
I "know" Nina from her Twitch streams; I'd barely consider myself a regular viewer. As I reflect on this game, I find myself wondering about what it is to interact with creators. There is already an asymmetric relationship with the average Twitch streamer. To them, we're screen names that make bad jokes and make the chat feed scroll. After playing this game, I feel like I should invite Nina and Jake to my next cookout. I imagine this illusion of familiarity will fade, but it is something I think is interesting.

So, what do you say after an experience like this? Good work? It was interesting? Thank you for sharing? I'm sorry that happened? I hope things are better for you now? I don't know. This was a well-crafted experience and worth your time.

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Nina's games always feel very personal and raw and Last Call is no different. If you've played Nina's other games like Freshman Year or Cibele then you'll have a good idea of what to expect. Overall, Last Call is a short game with good presentation that respects your time as a player and tells a very personal story.